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Lonely Wizard Men

Play the game here!
https://jaxwall.itch.io/lonely-wizard-men

Lonely Wizard Men is a puzzle-platformer where players control two Wizards (at once!) as they navigate scary woods and ruins, treacherous falls, and disappearing platforms as they leap out of darkness and into the safety of campfires at the end of each level.

Lonely Wizard Men was my final project for David Cohen's AET 318 Foundations of Game Design Class. Working from a prototype completed earlier in the semester, we were tasked with theming - creating or downloading our own assets, expanding the level designs, and creating associated design documents.

Initial mood board for the game's theme.

Initial mood board for the game's theme.

Early sketches of my wizard characters (which actually started out as ghosts!).

Early sketches of my wizard characters (which actually started out as ghosts!).

Visualization of the 'Ruins' levels.

Visualization of the 'Ruins' levels.

Visualization of the 'Ruins' levels and trying to figure out how the game would look with an angled camera.

Visualization of the 'Ruins' levels and trying to figure out how the game would look with an angled camera.

Greybox diorama of 'Ruins' assets.

Greybox diorama of 'Ruins' assets.

Filling in the diorama with Substance Painter textures.

Filling in the diorama with Substance Painter textures.

Grey box of "Level 1 - Sundown'

Grey box of "Level 1 - Sundown'

Grey box of "Level 3 - Deep Woods'

Grey box of "Level 3 - Deep Woods'

A sample of the FBX assets.

A sample of the FBX assets.

Menu screen with modeled Wizards.

Menu screen with modeled Wizards.

Filling in Level 1 with assets + textures and lighting.

Filling in Level 1 with assets + textures and lighting.

Filling in Level 3 with assets + textures and lighting.

Filling in Level 3 with assets + textures and lighting.

Level 4 with post-processing and particles.

Level 4 with post-processing and particles.

Level 5 with post-processing and particles.

Level 5 with post-processing and particles.

Page 1 from the project's postmortem.

Page 1 from the project's postmortem.

Page 2 from the project's postmortem.

Page 2 from the project's postmortem.